ACP World?
- lollingatacp
- Sep 24, 2019
- 3 min read
During 2019, after multiple different "this is what we're going to do and this track will be our main track"-decisions, ACP turned all previous plans and promises down and decided to go with a scratch made track they call "ACP World".
To be honest, scratch made track surely does sound good. But it's not in this case. ACP's thief leader "Hyena" is making it by himself, and he clearly has zero experience on track making and lacks even the basics knowledge of 3d work.
But what's the most ridiculous thing about this? He has two (2) versions of the track, and you get the "full" version that has all the roads and props ONLY if you join his Patreon and pay monthly fees!

Sooo.. You can't really even play with Patreon members since you can't use the same roads as them..
+You get to drive only few cars on the server if you don't pay monthly for him.
Well, luckily the track is shit what comes to the quality of it. Also, there's no unique cars. ACP has stolen few car mods, and raped their physics (this deserves its own post, as it's really something hilarious).
The quality can be seen from their Youtube videos. Here's a few basic points from their most recent video:
1. Size proportions:

Compare the size proportions of phone booth to the stairs and their railings, and to the building door & the car. It fucking makes no sense. :D Also, cool "HD textures" on that building.
2. Basic props:

Those "walls" from the "highway" are just one example. Wtf are those? I don't like to repeat myself, but it makes no fucking sense.
3. Vegetation

Yes, that's it. It's just few basic trees identically repeated and repeated again and again. There's no natural forest islands, fields, not even grass or bushes.
This lack of imagination makes it look like some old Driver game. It's just a flat plane with small height differences and identical elements repeated everywhere. No 3d grass or other elements which are being used in other mod tracks.
But hey, "let's turn ppfilter to orange and call it stunning". :D
4. Track structure

As you can already guess: it makes no fucking sense. Just random roads with random shapes going everywhere. It makes you think "why would anyone build these roads". And even from race track perspective, there's really nothing there. Not even slightly innovative shapes that would make it feel like "race track". Same repetive boring road with repetive texture and repetive wtf-fence-walls on top of repetive over-simplified vegetation.
5. "Stunning" city

- Same buildings in every block. That pharmacy might actually be even more common. Lol.
- Building positions are sloppy, some of them comes even on top of the road.
- Obviously size proportions are terrible for both, the building models, and their textures. Some textures goes even under the road. Overall everything is scaled way too big. +Textures are really bad quality, clearly stolen from the web. (Haven't seen a single painted texture spot, which means they have no clue about actual texturing.)
- Road textures are just simple seamless textures. No details anywhere.
- The lack of props is something really special.
- So is the lack of imagination. Once again anything makes no fucking sense, structure-wise.
6. Player amounts
They say that there's always players and plenty of action action.

...Yeeeah. The average player count per session is somewhere around 3. So yes, there's a session or two with ~10 players, but that means most of the sessions are pretty much empty.
So yeah, don't put your money into fake shit like ACP. Donate to real modders who actually creates stunning tracks (and shares them for free!).
ACP steals others modders content like cars, and then they asks us to pay for it. The story of ACP.
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